Black Fable 4 — Your Murder will Not be Televised
Jun 19, 2022 23:00:17 GMT
Post by Planetbox on Jun 19, 2022 23:00:17 GMT
[Welcome to Black Fable 4! You may only post in this thread if you’ve received a role PM.]
Everyday, the water got higher, yet folk still liked to pretend they ruled the world.
Red sat by the river, twirling the headphone cord round their finger. They sat on a jetty by the water, staring into its murky depths from the shade of a massive skyscraper. It was a dull grey day, probably fixing to rain. They pulled up the crimson hood of their long jacket.
They remembered they were a kid once. They went down here with their parents a couple times. The river was like the beach to them, and even if you couldn’t see your hand through the water you could feel its gentle touch. That was before Leon fenced it off.
But yeah, they sat on the bank right there once, counting leaves as they passed. Now the river was nearly a foot higher, and the only thing floating in that current was a dead body.
They pressed a button on their ear.
“This is DJ Red, live from the scene. Looks like the party’s already got started.”
Their partner pulled the corpse onto the concrete. She was the muscle—decked in combat gear with modified legs and a hand that could shoot bullets. For self-defense, she always said, but she couldn’t hide the thrill in her eyes.
“Typical interrogation gone wrong,” she explained, eyes whirring. “They practically flayed the skin right off…No doubt Leon’s gang is behind this.”
Red stood to approach the corpse. They paused the tape deck around their waist.
“Any identification?”
“Smells like pork to me. Two phones, ID’s probably fake, no obvious gang modifications. Guess Leon found one of the Witches.”
“But he was interrogating him. He didn’t find all of them,” Red’s shirt matched their name and pulsed faintly in the breeze. “Which means things are about to get a lot more gruesome, and not in a fun way.”
“You think we’ll find more?”
“Now now, the stiff’s barely stiff,” Red laughed infectiously. “Let’s focus on what we’ve got for now.”
Red knelt by the body and pulled out a thin, metal tool. He wiped some blood off the victim’s head and pressed it down. With a dull buzz, electricity crackled from the device, and an imperceptible panel opened in the body’s head. Red reached into the small compartment and pulled out a thin black chip.
“The hell’s that?”
“A Black Box,” Red smiled at the sleek device. “Everybody with a dangerous job has one. When someone dies, it snaps a picture of their final sight and saves the last thirty seconds of audio they heard.”
She crossed her sturdy arms and frowned.
“So it’s always recording, then?”
“Only thing that’s not nowadays is your toilet,” Red said. “Point is, maybe we can learn something from our poor cop’s last outing.”
There was a small slot below Red’s ear, and they slipped the chip inside. For a moment, they found themselves thrust into the grainy audio of the dead man’s memories…
----------------------------------------------
Cast & Rules References
[#spoiler=Cast List]DootDootDoot as Mona Lunetti
Pancakes as Leo the Doggo
Pierre as Demarro "Bones" Bonelli
JaytheBluPirate as Kolton Lunetti
honestiago as Broccoli Rob
Panda as Mercy Decado
Bad Player as Countess Elizabeth Arette Pistachio Charlemagne Natalia Marie Clementine Montague du Bois
Doctor Nanjo M.D. as Izza "Deep Rat" Snitch
Kachu as Athena Lunetti
Rosa as Leslie Lunetti
Slope as Uncle Sergio
Neotelenta as Lancer Decado
Collin1002 as Austin "Aust" Liadon[/spoiler]
[#spoiler=Table of Contents]The Beginning
Death in the Ivory Tower
ARC I: The Deep Neon Sleep
First Carnage
Second Carnage
Third Carnage
The Deep Neon Sleep
Reckoning Phase I
Commercial Break I
ARC II: Flight by Moonlight
First Carnage
Second Carnage
Third Carnage
Flight by Moonlight
Reckoning Phase II
Commercial Break II
ARC III: The Brimstone Angel
The First Carnage
The Second Carnage
The Third Carnage
The Brimstone Angel
Reckoning Phase III
Commercial Break III
The Answer Arc
The End[/spoiler]
[#spoiler=Black Boxes]Undercover Cop
Leon Lunetti
Leslie and Athena Lunetti, Broccoli Rob
Uncle Sergio and Mona, Beanpole
Leo Lunetti, Lancer Decado, Austin Liadon
Uncle Pizza, Bones and Broccoli Rob
Lancer Decado and Leo Lunetti[/spoiler]
[#spoiler=Role List]Billionaire: Visits one player. The target's vote is doubled in the next Argument Phase. Cc9y0zkVBdvim083uB4n
Chief: Visits a varying number of players. Discovers the names of anyone who visits them (the Chief). 1N9APQs9HuI2VQI8OMUjtJCG5
Doctor: Visits one player. Rescues the target if they would otherwise die that phase. HPzJGd1r4hqnHOUNTYLP
Epicman: Visits one player. Gives the target a poisoned taco. RXSLEGz8jNVahumcKPBP
Escort: Visits one player. Prevents the target's Carnage Action from occurring. SsGRNW6PypmufdwFqD0V
Gambler: Visits one player. Redirects that target's action to a random person, notifying them of the change. ZIEL9b9CKMsoDbKtQpu7
Hunter: Visits a varying number of players and requires selection of a role. Discovers if the chosen role is inside or outside the group of targets. lemDlq78CmZJb677Db9V
Livestreamer: Visits one player. Sniffs the target and discovers if they are "good" or "bad." RHrzqNrhfj6qua2zBPO5
Pickpocket: Visits one player. Swaps their ability with the target, "stealing" their role. mZ6UO6YYUK4PzU8fSk95
Private Eye: Visits one player. Learns who the target visits during the phase. cHqq6vtUmxM5VVCapaSp
Scientist: Visits a varying number of living or dead players. Can collect DNA evidence from a phase's victims. I3blgeqXg9xk676ajZaT
Taco Salesman: Visits one player. Opens a private communication channel with the target. HlhreMxGp2dZijAiVAZl
Technician: Visits two players. Causes those visiting one target to visit the other, and vice versa. wwuLFr4ssswPeCdt5cv2
Torturer: Visits one player. Discovers at least half of the target's ability. 4icMS78VQrScNr2Wb3JW
Watchguard: Visits one player. Learns the names of everyone who visits the target. gi9dhCYSN6oJ9bO7xXaV[/spoiler]
[#spoiler=Gameplay Overview]There are X factions which can:
Mobsters: The “townie” role. The mob wins an arc if they outnumber the cops at the end of the game. They win the game if they identify all the cops.
Cops: The “witch” role. Cops win an arc if equal or more cops than mobsters survive to the end of an arc. They win the game if their identities are never uncovered. The Cops know each other’s identities and are able to communicate in a private space.
There are four arcs:
Three of these are primary arcs. These are the main portion of the game, where players are murdered and executed. Victory in an individual arc is decided based on the ratio of players left alive.
The last arc is the answer arc, in which the Mobsters must identify the Cops hiding among them. Accusations in this arc are decided by majority vote. The mob gets 5 guesses to start with and earns an additional guess with each arc victory, but if a single cop remains after all guesses are expended the game ends in failure for the mob.
Within each arc, there are three kinds of phases:
Carnage Phase - Each player targets someone with their action, which is assigned at the beginning of the game. Once all the actions are resolved, people will DIE. At the end of this phase, you will learn if you have survived and gain any information you uncovered.
Argument Phase - After discovering the previous phase’s victims (and there will be a LOT of victims), the remaining players will choose someone to execute. No power or faction information will be given upon the character’s death. However, there’s a new way to gain this info…
Reckoning Phase - Only occurs at the end of the arc, after a victor has been declared. Players are able to make a total of five guesses in the form of “A the B killed X the Y” with character names and roles selected from a list. Guesses are first come, first serve, but players may only make one guess each. Players can discuss who should make which guess in the thread or privately. Additionally, players who are still alive at the end of the arc are unable to make guesses!
To assist with the Reckoning Phase, there will be a limited public role list.
Those who die in an arc are sent to Gangsta Heaven (tentatively named) where they are able to talk with other dead people and watch proceedings in the world of the living.[/spoiler]
[#spoiler=Mechanics]Arc Victories
Mobsters win if there are more Mobsters than Cops.
Cops win if there are equal or more Cops than Mobsters
Carnage Actions
Some players have passive abilities instead of Carnage Actions that are always active.
Some players have multiple Carnage Actions.
All players are forced to use their primary Carnage Action.
Some people can target the dead with their actions.
Carnage Actions will happen at roughly the same time, but some actions always happen first or last.
Information is learned at the end of the Carnage Phase.
The Answer Arc
At the end of the three arcs, players will have one final chance to identify the Cops. They will have five or more guesses to find every Cop.
If the Mobsters have not found all Cops after using all their guesses, the Cops win the game.
If the Mobsters guess all four Cops, Mortals win the game.
For each arc ending in victory for the Mortals, the Mortals will be given one additional guess.
The Cops
The killing power of the Cops is a special Carnage Action that cannot be removed by any role.
It starts in the hands of the leader. If the leader dies, it is passed to the next living Cop in line.
The killing power is used in addition to any other abilities a Cop may have.
The killing power can’t kill the same person during the first Carnage Phase twice. If this is attempted, the kill will fail.
Some characters may be aligned with the Cops without being a Cop. Some characters may be aligned with the Mobsters without being a Mobster. Some nights I stay up cashing in my bad luck. Some nights I call it a draw.
The Reckoning Phase
Once an arc is over, those who died in the process can participate in the Reckoning Phase.
Players may make 5 Fate Entries for a chance of role confirmations.
Fate Entries center on a murder. They are a statement: "X the Y killed A the B." X and A are character names, Y and B are their respective roles.
Players may only enter one Fate Entry per Reckoning Phase.
If 3 correct Fate Entries are inserted, they will enter the Database. These statements can be taken as unalterable fact.
In-thread discussion among the dead is allowed.
You may not make statements about murders involving Leon Lunetti during the Reckoning Phase.
Additional guesses may be awarded during the Answer Phase, if deemed appropriate.
The Role List
A role list will be discovered in the world of the game. At first, the list will be incomplete, but more information will be added after each Arc.
Some roles in the list may not be present in the game.
Some Carnage Actions may be able to interact with the role list.[/spoiler]
[#spoiler=Content Warning]This story features a cute dog. This dog can die violently, many times. You have been warned.
Also I guess some other people too but who cares[/spoiler]
Everyday, the water got higher, yet folk still liked to pretend they ruled the world.
Red sat by the river, twirling the headphone cord round their finger. They sat on a jetty by the water, staring into its murky depths from the shade of a massive skyscraper. It was a dull grey day, probably fixing to rain. They pulled up the crimson hood of their long jacket.
They remembered they were a kid once. They went down here with their parents a couple times. The river was like the beach to them, and even if you couldn’t see your hand through the water you could feel its gentle touch. That was before Leon fenced it off.
But yeah, they sat on the bank right there once, counting leaves as they passed. Now the river was nearly a foot higher, and the only thing floating in that current was a dead body.
They pressed a button on their ear.
“This is DJ Red, live from the scene. Looks like the party’s already got started.”
Their partner pulled the corpse onto the concrete. She was the muscle—decked in combat gear with modified legs and a hand that could shoot bullets. For self-defense, she always said, but she couldn’t hide the thrill in her eyes.
“Typical interrogation gone wrong,” she explained, eyes whirring. “They practically flayed the skin right off…No doubt Leon’s gang is behind this.”
Red stood to approach the corpse. They paused the tape deck around their waist.
“Any identification?”
“Smells like pork to me. Two phones, ID’s probably fake, no obvious gang modifications. Guess Leon found one of the Witches.”
“But he was interrogating him. He didn’t find all of them,” Red’s shirt matched their name and pulsed faintly in the breeze. “Which means things are about to get a lot more gruesome, and not in a fun way.”
“You think we’ll find more?”
“Now now, the stiff’s barely stiff,” Red laughed infectiously. “Let’s focus on what we’ve got for now.”
Red knelt by the body and pulled out a thin, metal tool. He wiped some blood off the victim’s head and pressed it down. With a dull buzz, electricity crackled from the device, and an imperceptible panel opened in the body’s head. Red reached into the small compartment and pulled out a thin black chip.
“The hell’s that?”
“A Black Box,” Red smiled at the sleek device. “Everybody with a dangerous job has one. When someone dies, it snaps a picture of their final sight and saves the last thirty seconds of audio they heard.”
She crossed her sturdy arms and frowned.
“So it’s always recording, then?”
“Only thing that’s not nowadays is your toilet,” Red said. “Point is, maybe we can learn something from our poor cop’s last outing.”
There was a small slot below Red’s ear, and they slipped the chip inside. For a moment, they found themselves thrust into the grainy audio of the dead man’s memories…
----------------------------------------------
Cast & Rules References
[#spoiler=Cast List]DootDootDoot as Mona Lunetti
Pancakes as Leo the Doggo
Pierre as Demarro "Bones" Bonelli
JaytheBluPirate as Kolton Lunetti
honestiago as Broccoli Rob
Panda as Mercy Decado
Bad Player as Countess Elizabeth Arette Pistachio Charlemagne Natalia Marie Clementine Montague du Bois
Doctor Nanjo M.D. as Izza "Deep Rat" Snitch
Kachu as Athena Lunetti
Rosa as Leslie Lunetti
Slope as Uncle Sergio
Neotelenta as Lancer Decado
Collin1002 as Austin "Aust" Liadon[/spoiler]
[#spoiler=Table of Contents]The Beginning
Death in the Ivory Tower
ARC I: The Deep Neon Sleep
First Carnage
Second Carnage
Third Carnage
The Deep Neon Sleep
Reckoning Phase I
Commercial Break I
ARC II: Flight by Moonlight
First Carnage
Second Carnage
Third Carnage
Flight by Moonlight
Reckoning Phase II
Commercial Break II
ARC III: The Brimstone Angel
The First Carnage
The Second Carnage
The Third Carnage
The Brimstone Angel
Reckoning Phase III
Commercial Break III
The Answer Arc
The End[/spoiler]
[#spoiler=Black Boxes]Undercover Cop
Leon Lunetti
Leslie and Athena Lunetti, Broccoli Rob
Uncle Sergio and Mona, Beanpole
Leo Lunetti, Lancer Decado, Austin Liadon
Uncle Pizza, Bones and Broccoli Rob
Lancer Decado and Leo Lunetti[/spoiler]
[#spoiler=Role List]Billionaire: Visits one player. The target's vote is doubled in the next Argument Phase. Cc9y0zkVBdvim083uB4n
Chief: Visits a varying number of players. Discovers the names of anyone who visits them (the Chief). 1N9APQs9HuI2VQI8OMUjtJCG5
Doctor: Visits one player. Rescues the target if they would otherwise die that phase. HPzJGd1r4hqnHOUNTYLP
Epicman: Visits one player. Gives the target a poisoned taco. RXSLEGz8jNVahumcKPBP
Escort: Visits one player. Prevents the target's Carnage Action from occurring. SsGRNW6PypmufdwFqD0V
Gambler: Visits one player. Redirects that target's action to a random person, notifying them of the change. ZIEL9b9CKMsoDbKtQpu7
Hunter: Visits a varying number of players and requires selection of a role. Discovers if the chosen role is inside or outside the group of targets. lemDlq78CmZJb677Db9V
Livestreamer: Visits one player. Sniffs the target and discovers if they are "good" or "bad." RHrzqNrhfj6qua2zBPO5
Pickpocket: Visits one player. Swaps their ability with the target, "stealing" their role. mZ6UO6YYUK4PzU8fSk95
Private Eye: Visits one player. Learns who the target visits during the phase. cHqq6vtUmxM5VVCapaSp
Scientist: Visits a varying number of living or dead players. Can collect DNA evidence from a phase's victims. I3blgeqXg9xk676ajZaT
Taco Salesman: Visits one player. Opens a private communication channel with the target. HlhreMxGp2dZijAiVAZl
Technician: Visits two players. Causes those visiting one target to visit the other, and vice versa. wwuLFr4ssswPeCdt5cv2
Torturer: Visits one player. Discovers at least half of the target's ability. 4icMS78VQrScNr2Wb3JW
Watchguard: Visits one player. Learns the names of everyone who visits the target. gi9dhCYSN6oJ9bO7xXaV[/spoiler]
[#spoiler=Gameplay Overview]There are X factions which can:
Mobsters: The “townie” role. The mob wins an arc if they outnumber the cops at the end of the game. They win the game if they identify all the cops.
Cops: The “witch” role. Cops win an arc if equal or more cops than mobsters survive to the end of an arc. They win the game if their identities are never uncovered. The Cops know each other’s identities and are able to communicate in a private space.
There are four arcs:
Three of these are primary arcs. These are the main portion of the game, where players are murdered and executed. Victory in an individual arc is decided based on the ratio of players left alive.
The last arc is the answer arc, in which the Mobsters must identify the Cops hiding among them. Accusations in this arc are decided by majority vote. The mob gets 5 guesses to start with and earns an additional guess with each arc victory, but if a single cop remains after all guesses are expended the game ends in failure for the mob.
Within each arc, there are three kinds of phases:
Carnage Phase - Each player targets someone with their action, which is assigned at the beginning of the game. Once all the actions are resolved, people will DIE. At the end of this phase, you will learn if you have survived and gain any information you uncovered.
Argument Phase - After discovering the previous phase’s victims (and there will be a LOT of victims), the remaining players will choose someone to execute. No power or faction information will be given upon the character’s death. However, there’s a new way to gain this info…
Reckoning Phase - Only occurs at the end of the arc, after a victor has been declared. Players are able to make a total of five guesses in the form of “A the B killed X the Y” with character names and roles selected from a list. Guesses are first come, first serve, but players may only make one guess each. Players can discuss who should make which guess in the thread or privately. Additionally, players who are still alive at the end of the arc are unable to make guesses!
To assist with the Reckoning Phase, there will be a limited public role list.
Those who die in an arc are sent to Gangsta Heaven (tentatively named) where they are able to talk with other dead people and watch proceedings in the world of the living.[/spoiler]
[#spoiler=Mechanics]Arc Victories
Mobsters win if there are more Mobsters than Cops.
Cops win if there are equal or more Cops than Mobsters
Carnage Actions
Some players have passive abilities instead of Carnage Actions that are always active.
Some players have multiple Carnage Actions.
All players are forced to use their primary Carnage Action.
Some people can target the dead with their actions.
Carnage Actions will happen at roughly the same time, but some actions always happen first or last.
Information is learned at the end of the Carnage Phase.
The Answer Arc
At the end of the three arcs, players will have one final chance to identify the Cops. They will have five or more guesses to find every Cop.
If the Mobsters have not found all Cops after using all their guesses, the Cops win the game.
If the Mobsters guess all four Cops, Mortals win the game.
For each arc ending in victory for the Mortals, the Mortals will be given one additional guess.
The Cops
The killing power of the Cops is a special Carnage Action that cannot be removed by any role.
It starts in the hands of the leader. If the leader dies, it is passed to the next living Cop in line.
The killing power is used in addition to any other abilities a Cop may have.
The killing power can’t kill the same person during the first Carnage Phase twice. If this is attempted, the kill will fail.
Some characters may be aligned with the Cops without being a Cop. Some characters may be aligned with the Mobsters without being a Mobster. Some nights I stay up cashing in my bad luck. Some nights I call it a draw.
The Reckoning Phase
Once an arc is over, those who died in the process can participate in the Reckoning Phase.
Players may make 5 Fate Entries for a chance of role confirmations.
Fate Entries center on a murder. They are a statement: "X the Y killed A the B." X and A are character names, Y and B are their respective roles.
Players may only enter one Fate Entry per Reckoning Phase.
If 3 correct Fate Entries are inserted, they will enter the Database. These statements can be taken as unalterable fact.
In-thread discussion among the dead is allowed.
You may not make statements about murders involving Leon Lunetti during the Reckoning Phase.
Additional guesses may be awarded during the Answer Phase, if deemed appropriate.
The Role List
A role list will be discovered in the world of the game. At first, the list will be incomplete, but more information will be added after each Arc.
Some roles in the list may not be present in the game.
Some Carnage Actions may be able to interact with the role list.[/spoiler]
[#spoiler=Content Warning]This story features a cute dog. This dog can die violently, many times. You have been warned.
Also I guess some other people too but who cares[/spoiler]